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I, along with my friend, have been experimenting with getting OpenTTD running on the Sharp Zaurus SL-C750 pda. It's a japanese-only model that runs linux

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Pages in category 'Train simulation video games' The following 35 pages are in this category, out of 35 total. This list may not reflect recent changes. OpenTTD is a transport simulation game based upon the popular game Transport Tycoon Deluxe, written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. OpenTTD is licensed under the GNU General Public License version 2.0, but includes some 3rd party software under different licenses. OpenTTD is an urban simulation game modeled after the original Transport Tycoon game by Chris Sawyer and enhances the game experience dramatically. You are in control of a transport company and must compete against rival companies to make a profit.

Here are some pics of OpenTTD running on the Z:
As you can probably see, the opening screen has just water for the background; we assume this is due to our not compiling in zlib/png support yet. When we tried, we kept getting an error with the strings/language files that we couldn't seem to figure out.

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The other major issue is that the sprites aren't all being loaded correctly. For example, 2 of the 4 train depot graphics are slightly messed up, and in some cases the train comes out of the side of the depot instead of the entrance It does crash occaisionally as well, but it all seems to trace back to incorrectly loading the sprites.
Just thought I'd post this to see what ppl think, and perhaps someone has some suggestions for places to look in the code for ARM processor incompatibility.
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We present the first bugfix release of the 1.11 release series!

Along with our usual bug fixes, we’ve broken our own rules and included a couple of features in this release - a vsync option which should hopefully fix screen-tearing seen by some people, and volume controls in the Options window (with better defaults). O lal meri pat song download.

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Notable bug fixes include improved scaling of a few windows, and better detection of faulty GL-renders which should avoid some crashes on startup due to bad video renderer.

See the changelog for more.